Swimmers

Description:

Swimmers
Int 1 Per 2 (6 on hearing) Srt 10 Endurance 10 Chr 1 Ag 4 Will 30
Hp 200 Perk: Enhanced Hearing +4 per on sound
Stupidly fast x2 sprint
Immune to pain
Skills:
Hand to Hand 50% P:15 K:18 G:12
Chance of infection: Bite 30% Hits 1%

Bio:

These are the equivelent to the zombies on land save the float in packs in the ocean and then swarm ships when they hear them. With powered ships these things are easily out run even most sailing ships can get around them. However if there is no wind or the occasional riptide the ship can be overrun and attacked. Its not unheard of to see dead ships foloting on the high seas crews gone sails hanging in the breeze. This is refered to as the Mary Celeste effect. The zombies are all sprinters and they group in large groups and float on the surface until something disturbs them.

Swimmers

The Diary Of John Sing HurstGM HurstGM